CITY OF SANTA BARBARA & MAJOR LEAGUE SOFTBALL
SUPPLEMENTAL LEAGUE RULES
All league games in the Santa Barbara Adult Softball Program shall be played in accordance with the current S.C.M.A.F. Official Softball Rule Book except as noted herein.
click here to print: LINEUP CARD EXAMPLE
To offer a wholesome competitive program that is primarily concerned with safety, fair play and sportsmanship and recognizes the various skill levels of the participants.
The administrative duties and final authority shall be vested in Major League Softball, Inc. and the City of Santa Barbara's Department of Parks and Recreation and its representatives who will be responsible to set forth and maintain such rules and regulations as are necessary to govern competitive leagues.
1. As participants in the Adult Softball League, and in consideration of the value received as participants in the league, each participant agrees to exonerate, defend, indemnify, and hold harmless both Major League Softball, Inc. and the City of Santa Barbara and both their officers, agents, employees and game officials from all claims and actions, based upon or arising out of any damage or injury, to persons or property caused by or sustained in connection with their participation in the Adult Softball League.
2. All participants understand and accept the fact that neither Major League Softball, Inc. or the City of Santa Barbara and their respective agents, employees, contractors or insurers provide any form of medical or accident insurance for bodily injury or death sustained while participating in the Adult Softball League. All participants should thoroughly investigate the terms and conditions of their personal health insurance policies to verify that they will receive coverage for any claims arising out of or connected with their participation in this program.
3. All players must sign an individual Hold Harmless agreement prior to participating in each Santa Barbara league game.
4. Player's Medical Benefit Fund (PMBF) coverage is available through the Southern California Municipal Athletic Federation (S.C.M.A.F.). PMBF provides a maximum benefit of $500.00 per calendar year for each rostered player. PMBF coverage is extended for one season only. It must be understood that the PMBF is NOT a health or accident insurance policy and must be purchased separately by writing a check in the amount of $42.00, made payable to SCMAF. Such payments may be submitted to Major League Softball, Inc. and MLS will forward the payment and PMBF registration paperwork to S.C.M.A.F. PMBF coverage will not be in effect until payment is received and processed. PMBF claims that occur prior to payment and processing will not be forwarded to S.C.M.A.F.
4.0 TEAM ROSTER
1. Each team shall be allowed to roster a maximum of 20 players. All players participating in the city of Santa Barbara must be at least 18 years of age no exceptions.
2. No additions may be made after the fifth scheduled game of each team's season. In the event that you desire to add a player after the roster addition deadline, you must gain approval in writing from the administrative office of Major league Softball. To obtain this approval, please call 800-913-7889, Ext. 3.
3. Roster additions may be made on the field. The League Director must approve all roster additions. Major League Softball reserves the right to deny any roster addition in the interest of keeping the league(s) competitive.
5.0 COED LEAGUE RULES
A standard team configuration shall consist of five (5) women and five (5) men However, a game may be played with nine legally rostered players, with four (4) women and five (5) men in the game at all times. A team may play with no more than five (5) men on the field defensively. You may play defensively with six (6) women and four (4) men.
1. Teams must play with no fewer than eight (8) legally rostered players as follows: Three (3) women and five (5) men on the field defensively; or four (4) women and four (4) men on the field defensively. If a team cannot field a team that meets these minimum requirements the game will be forfeited. Coed teams may start and finish a game with a total of eight (8) players.
2. Batting Order: Two separate batting line-ups will be used, one for females and the other for males. The manager shall indicate which sex will lead off the game and the sexes shall alternate from that point. Two players of the same sex may never bat in consecutive order.
3. A male that is walked on a count of four (4) balls and no strikes shall be awarded second base. (See S.C.M.A.F. rulebook.)
4. A minimum of three (3) outfielders must remain behind the outfield restriction line (180 feet from home plate) until the batter hits the pitch while a female is batting - with four outfielders your rover can come in front of the line (rover MUST be female). If this rule is violated, the female batter will be awarded first base unless her batted ball results in her safe advance past first base. (See S.C.M.A.F. rule book.)
5. EQUIPMENT RULES:
(a) SHOES: Metal cleats and open toed shoes are never allowed in adult softball.
(b) UNIFORMS are not required to participate in MLS adult softball programs.
FIRST: ALL BATS MUST HAVE AN ASA STAMP to be eligible for use. NO STAMP - NO PLAY. Before purchasing a new bat please look for one of these ASA stamps:
SECOND: The ASA periodically and randomly tests samples of bat models bearing the ASA approved certification mark to verify compliance with the ASA bat performance standards. Meaning occasionally even a stamped bat may be deemed ILLEGAL. To verify legality of a bat, please refer to the ASA Website's LIST OF APPROVED BATS- Purchase bats at your own risk!
THIRD: All bats must comply with the S.C.M.A.F. rule book, Rule 1, Sec. 27. If a make or model cannot be determined due to wear & tear OR if the Umpire or League Director suspects modification of any kind (sanding, filing, shaving, lengthening, shortening, weight-altering, heating and cooling, etc.) he/she WILL remove it from play. NO BASEBALL, YOUTH or LITTLE LEAGUE BATS ALLOWED
POLICY CONCERNING USE OF "HIGH-END" BATS IN COED PLAY: MEN SHALL NOT USE ANY BAT THAT IS MORE THAN 50% COMPOSITE MATERIAL.
FOURTH: Any player who walks up to home plate during a game with an illegal bat in their hands, will be ejected from the game. If a team has two (2) players walk up to home plate with illegal bats during the same game, the game will be declared a forfeit. Any question regarding the legality of a bat should be addressed before the game begins with either the league director or umpire.
1. All protests must be handled in strict accordance with Rule No. 9 of the S.C.M.A.F. rulebook.
2. Any manager filing a protest must notify the umpire at the time of the dispute, before the next pitch is made. A protest form and a $30 protest fee must be submitted to Major League Softball within 48 hours after the game. The protest fee will be refunded if the protest is upheld.
7.0 PLAYER EJECTIONS
1. All grievances are to be conducted by the team manager. Any player who is ejected from a game will be automatically suspended for a minimum of one additional game (byes do not constitute a game). If a player is ejected twice during a season he/she will be suspended for the remainder of season, including playoff games. Ejected or suspended players will not be allowed at the park while serving his/her suspension.
2. In the event that a player is ejected anytime after the conclusion of a game, he/she will be automatically suspended for the next two (2) games, including playoff games.
3. Any player or manager who physically abuses an official, a player, a park supervisor or scorer will be subject to criminal prosecution as per the State of California Penal Code.
4. Immediately following player ejections, the umpire will be responsible for suspending play in order to notify the scorekeeper that the one-minute countdown has begun so it is clear that the offending team is in jeopardy of forfeiting the game. In the event that an ejected player chooses to use any or all of the countdown period to heap verbal abuse or profanity upon the umpire, opposing players and or spectators, MLS reserves the right to rule the game a forfeit and or suspend or expel such players from the league.
(a) It is MLS's expressed intent to provide ejected players with sufficient time to collect their personal belongings and leave the premises prior to ruling a game a forfeit. However, MLS will look to discipline severely any player who elects to use the one-minute countdown period as an opportunity to degrade or abuse anyone.
5. In cases of spectator harassment the umpire will use the following course of action:
(a) First Warning - manager will be asked to take care of the problem spectator.
(b) Second Warning - spectator will asked to leave the park. If the spectator refuses to heed the umpire's request, the manager will be subject to ejection from the game if the umpire determines that the spectator is associated with one of the two teams.
(c) Final Solution - in the event that neither the spectator nor the manager leave the park within 60 seconds after the umpire's request the umpire will declare the game a forfeit.
8.0 PLAYER ELIGIBILITY
1. Each player is required to personally sign the lineup card/hold harmless form before they are eligible to play in the Adult Softball League.
2. A player may not play on more than one team in a league.
3. In the event that a team changes its manager at any time during the season, the new manager must notify the Major League Softball Headquarters at (800) 913-7889, Ext. 3 immediately.
9.0 GAME TIME AND LEAGUE RULES
1. A game shall consist of seven (7) innings or one (1) hour and five (5) minutes. An inning that is started must be completed unless the home team up to bat in the bottom half of an inning and has the lead when time expires. The official scorer shall be responsible for keeping the game time on the computer clock. ALL QUESTIONS RELATED TO TIME REMAINING OR TIME ELAPSED SHOULD BE ADDRESSED TO THE OFFICIAL SCORER, NOT THE UMPIRE.
2. No new inning will begin after the time limit has elapsed. Games tied after seven (7) innings will only be continued if time remains on the computer clock.
3. A team that does not submit its line up card to the official scorer at least five (5) minutes before game time will be subject to forfeiting the game.
4. There shall be a ten (10) minute "Grace Period for every game. A team that does not have the minimum number of players at the scheduled game time shall be given a maximum of ten (10) minutes to field a team. Any time elapsed waiting for players after the scheduled game time will be deducted from the game clock.
5. Any team that is unable to start a game with a minimum of eight (8) legally rostered players will forfeit the game. A team may start and finish a game with eight (8) legally rostered players. UMPIRES AND SCORERS WILL NOT WORK FORFEITED GAMES.
6. Teams are required to pay an $18.00 CASH Officials' Fee prior to the first pitch of every game (including playoff and championship games). The officials fee covers the umpire, score keeper. $32.00 CASH for Fastpitch (2-umpires).
7. FORFEITS: Teams will be responsible for paying a $45 forfeit fee after each game it forfeits, due to insufficient number of legal players at game time. The forfeit fee must be paid prior to a team's next scheduled game. If the forfeit fee is not paid as defined above the team will forfeit its next game as well. The forfeit fine will not be imposed if a team has enough players to start a game, yet forfeits during the course of the game. Games that have begun, yet due to circumstances, cannot be completed due to forfeiture, will have all of the players' statistics recorded. Any team that forfeits more than two (2) games may be dropped from the league. The forfeit fee will be waived* if the forfeiting team notifies Major League Softball, Inc. by 3:00 p.m. the day of the game. (* middle games do not qualify for waived fees as our officials are still required to be present to officiate the games before & after and must be compensated for their time.)
8. No infield practice or batting practice will be allowed prior to game time.
9. The mercy rule will be as follows:
Ø 20 runs or more after 3 ½ innings if the home team is ahead or 4 complete innings if the visiting team is ahead.
Ø OR 15 runs or more after 4 ½ innings if the home team is ahead or 5 complete innings if the visiting team is ahead.
10. All players must be able to produce some form of positive picture identification at each game. In the event a manager wants to protest a game because he believes the opposing team is fielding a player or players that are not legally rostered, he may request an Identification Check as follows:
(a) Either before or during a player's first time at bat, a manager must notify the umpire that he/she wants an I.D. Check.
(b) The manager must clearly specify to the umpire which player's I.D. he/she would like to have checked. A manager may request to have any number of I.D.'s checked.
(c) The umpire only will conduct the I.D. check by requesting positive picture I.D. from each player specified by the protesting manager. The umpire only will verify that the picture I.D. matches the specified player or players and then the umpire will consult the official scorer to determine if the player or players are on the roster. The umpire only will disqualify players who cannot produce a positive picture I.D., or whose names are not on the computer roster, from play.
(d) In the event that a player or players arrive after the start of a game, the official scorer will announce the arrival of such players and the opposing manager may request an I.D. Check prior to the conclusion of such players' first time at bat. Once a late arriving player has completed his/her first turn at bat there can be no I.D. Check request.
(e) The umpire and/or scorekeeper/league director may request ID at any point in the game if either official believes that a player(s) is/are not who they represent themselves to be.
Failure to follow the above procedures will make any protests related to a player's roster status null and void. The purpose and intent of this procedure is to ensure that all protests involving player eligibility are resolved on the field. No protests related to player eligibility will be accepted after a game is played.
11. Pitch height will be standard S.C.M.A.F. 16 foot limit.
12. Each batter will start their plate appearance with a 1 Ball 1 Strike count. The "four strike" rule as defined in the S.C.M.A.F. Rulebook is in effect. The batter may hit one (1) foul ball after two (2) strikes. Failure to hit a "fair ball" with two (2) strikes and after one (1) foul ball will be deemed a strike out.
13. The Flip-Flop rule is not allowed.
14. There will be NO ENTRY FEE REFUNDS after the first scheduled league game.
15. All league fees will be paid prior to the first pitch of the first league game, failure to do so may result in being dropped from your league. MLS will only accept payment in the form of, cash, checks, money order, cashiers check or credit card.
16. ALCOHOLIC BEVERAGES ARE NOT ALLOWED AT ANY SANTA BARBARA PARK.
In the event that any program participant (or any spectator who is associated with a team) is discovered to be in possession of an alcoholic beverage(s) either on or around the park facilities, the follow action will result:
a) The team whose players(s) and/or spectator(s) is/are found to be in violation of this rule will automatically forfeit the game that is scheduled on the day of the infraction.
b) The team whose player(s) and/or spectator(s) is/are found to be in violation of this rule will automatically forfeit its next scheduled game as well.
Be aware that either City of Santa Barbara Recreation staff or MLS game officials may discover violations (including the score keepers and league director). There will be no exceptions granted for any failure to comply with this rule.
17. PICKUP PLAYER RULE
(effective SUMMER 2009)
The intent of this rule is to minimize or prevent on-field forfeited games
THE FOLLOWING IS ACCEPTABLE ONLY WITH OPPOSING MANAGER CONSENT … WITHOUT CONSENT STANDARD FORFEIT RULES MUST BE APPLIED.
1. With the Opposing Manager’s consent, a team may pickup up one (1) or two (2) players, but only if the "Pickup Players" bring the total number of players to eight (8) or nine (9) – # of pickup players allowed is at the Opposing Manager’s discretion as well – he/she can limit you to playing with ONLY eight (8).
2. If a regularly rostered team member(s) arrives then the corresponding number of "Pickup Players" must leave the game.
“Pickup Players” may ONLY play Catcher or Right Field defensively.
“Pickup Players” may ONLY bat at the BOTTOM of a lineup.
“Pickup Players” may be from within the same league as long as all above rules are followed.
3. LINEUP CARD REQUIREMENTS: Managers, you MUST make it clear to the Scorekeeper when using “Pickup Players”. Label them on the lineup card as PICKUP PLAYER or put a P in the UNI # column & turn in to your scorekeeper. “Pickup Players” must sign the lineup card using their REAL names as usual. “Pickup Players” cannot be placed onto a lineup under another rostered player’s name – this is, and always will be, ILLEGAL
4. If at any point during a game, an “ILLEGAL” player is discovered by any MLS Official the game will be stopped & Opposing Manager consulted on whether they wish to take the FORFEIT or continue playing using the PICKUP PLAYER RULE – NO EXCEPTIONS / NO DISCUSSIONS. If the manager chooses to take the FORFEIT - the team using ILLEGAL players will be subject to paying the standard forfeit fees as they apply.
** If you play ILLEGALY in a game using an assumed name and NOT following the “PICKUP PLAYER” rule as described above you CAN NOT play for your “Rostered” team later that day & you may cause a forfeit. Manager’s make sure you list PICKUP PLAYERS properly on the lineup cards if you intend on using them. **
5. “Pickup Players” are NEVER eligible to play in Playoff Games and this rule can NEVER be used for Playoff and/or Championship games with or without opposing manager’s consent – EVER!
NOTE: If the opposing manager consents to the “PICKUP PLAYER RULE” to prevent a forfeit they have WAIVED their automatic “win” by forfeit and the game will be played as normal. No Protests will be considered after the fact. The game will be considered a LEGAL game. Any time consumed waiting for players will be deducted from Game Time.
18. COURTESY RUNNERS (new for WINTER 2011): A manager can use a courtesy runner for any batter/runner in an inning (no approval required). A courtesy runner may only be used after a batter/runner has reached his/her base and play is dead. There is NO limit to the number of courtesy runners used, but a player may only run ONCE per inning. If a runner is on base when it is his/her turn at bat, batter will be called out. A pinch runner cannot be requested for a courtesy runner.
10.0 REGISTRATION POLICIES
Failure to follow the Registration Fee Payment Policies may result in being dropped from your league.
Registration fees must be paid in FULL
no later than the 3rd week of play (for 10-game seasons)
and no later than the 2nd week of play (for 8-game seasons) via PayPal, CASH,
Money Order or Personal Check. If fees are not received you will be assessed a $50.00 late-fee and your team may be dropped from the league. LATE PAYMENTS will only be accepted via CASH, PayPal or MONEY ORDER.
- Teams that do not have a valid $100 DEPOSIT on record by the Registration Deadline will not be accepted into a league!
- Returned Checks will be subject to a $50 Returned Check Fee and no further personal checks will be accepted!
- PayPal payments can be made at anytime – just LOGIN and select the MAKE PAYMENT option. PayPal allows you to pay with any bank or checking account and all major credit cards
11.0 PLAYOFF AND AWARDS POLICIES
1. In the event of a two or three-way tie, we will break the tie as follows: (1) head to head win-loss records between the tied teams - (2) run differential between the tied teams - (3) total runs allowed.
2. Generally, playoff and championship games will be scheduled the week following the conclusion of the regular league games. All teams involved in playoffs must be ready at the time and location decided by Major League Softball, Inc. NO EXCEPTIONS WILL BE GRANTED.
3. For leagues comprised of five (5), six (6) or seven (7) teams, the following playoff structure is in effect:
Game 1 #3 Seed vs. #2 Seed
Game 2 Winner of Game #1 vs. #1 Seed
Game 3 If Game (to be played only if #1 Seed loses Game #2)
4. For Leagues comprised of eight (8) or more teams, the following playoff structure is in effect:
5. In order for a player to be eligible to play in a play-off game, that player must have accumulated at least nine (9) plate appearances in a ten game season, according to the Dugout Dirt. Plate appearances are at bats, walks and sacrifice fly outs added together.
***LEAGUE CHAMPIONS WILL RECEIVE INDIVIDUAL PLAYER AWARDS AND ONE TEAM AWARD.
SECOND PLACE FINISHERS WILL RECEIVE INDIVIDUAL PLAYER AWARDS ***
12.0 MAKE-UP GAMES
1. It is our intention to play all scheduled games. Every effort will be made to reschedule games that are missed due to inclement weather, field unavailability, or any other issues that arise. Make up schedules will not be issued until the regular schedule is nearly exhausted. Major League Softball reserves the right to reschedule games in any order that we determine optimal. 2. Any game that ends before the time or inning limit that is called because of light failure or malfunction of equipment or a mechanical field device under control of hosting agency shall be a Regulation Game in accordance of S.C.M.A.F. rule 1, sections 7, 8, 9 and 10.
FROM THE S.C.M.A.F. RULE BOOK
Rule 9. Players Code of Conduct
Sec. 1. NO PLAYER SHALL: At any time lay a hand upon, push, shove, strike, or threaten to strike an official.
Sec. 2. NO PLAYER SHALL: Refuse to abide by official's decision.
Sec. 3. NO PLAYER SHALL: Be guilty of objectionable demonstrations by throwing gloves, bats, or any other forceful action.
Sec. 4. NO PLAYER SHALL: Be guilty of heaping personal, verbal abuse upon any official for any real or imaginary wrong decision or judgement.
Sec. 5. NO PLAYER SHALL: Discuss with an official in any manner the decision reached by such official except the manager or captain.
Sec. 6. NO PLAYER SHALL: Be guilty of using unnecessarily rough tactics in the play of the game against the body and person of any opposing player.
Sec. 7. NO PLAYER SHALL: Be guilty of physical attack as an aggressor, upon any player, official, or spectator.
Sec. 8. NO PLAYER SHALL: Be guilty of abusive verbal attack upon any player, official, or spectator.
Sec. 9. NO PLAYER SHALL: Use profane, obscene, or vulgar language in any manner, or at any time.
Sec. 10. NO PLAYER SHALL: Appear on the field of play at any time in an intoxicated condition.
Sec. 11. NO PLAYER SHALL: Be guilty of gambling upon any play or the outcome of the game with any spectator, player or opponent.
Sec. 12. NO PLAYER SHALL: Smoke while going on or coming off the field of play, or while on the field of play.
Sec. 13. NO PLAYER SHALL: Be guilty of discussing publicly with the spectators in a derogatory or abusive manner any play, decision, or personal opinion of other players, during the game.
Sec. 14. NO PLAYER SHALL: Permit any one to remain in the dugout or on the player's bench during the game who is not a playing member of the team.
Sec. 15. NO PLAYER SHALL: Be guilty of intentionally throwing his/her bat.
Sec. 16. NO PLAYER SHALL: Mingle with or fraternize with spectators during the course of the game, but shall remain on the player's bench or on the field of play.
NOTE: The term PLAYER as used in Rule 9 shall apply to all team personnel, such as manager, coaches, batkeeper, scorekeepers, sponsors, etc.