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  1. SCMAF rules will govern all play as outlined in this book, with the following exceptions:
    a. Round robin games will be seven (7) innings or 55 minutes of play whichever occurs first. Tied games are final in round robin play.
    b. All single elimination games will be seven (7) innings or 60 minutes of play whichever occurs first. Tie games are final in round
    robin play.
    c. Forfeit time is 10 minutes after game time. For each 90 seconds the team that has enough players will be awarded 1 run. Forfeit
    time shall apply to each team's first scheduled game only. Game time shall be forfeit time for all other games. Eight players are
    needed to start and/or play a game.
    d. All batters will start with a 1-1 count. When after having two strikes, the batter hits a foul ball, said batter shall be declared out.
    (Rule 6, Section 9(C) does not apply).
    e. A game will end when one team is ahead by fifteen (15) runs after four (4) innings (3 1/2 innings if the home team is ahead), twelve
    (12) runs after five (5) innings (4 1/2 innings if home team is ahead), or twelve (12) runs after six (6) innings (5 1/2 innings if home
    team is ahead). Complete innings must be played unless the home team attains the designated lead in its half of the inning. When
    the visiting team achieves the designated lead in the top half of the inning, the home team must have their opportunity to bat in the
    bottom of the inning.
    f. Tie-breaker rule will be used for non-round robin play, which would place a runner at second base each successive extra inning.
    Runner at second base shall be last out from the previous inning.
    g. If a player is ejected from tournament play, when no legal substitute is available, the batting order spot for the ejected player shall
    be an out each time said spot comes up in the batting order.
    h. For championship games during double-elimination tournaments, the undefeated team is automatically the home team, but if the
    home team then loses the game, forcing an "IF" game, the home team will be determined by a coin toss.
    i. For single-elimination tournaments, where seeding has taken place, the higher-seeded team shall automatically be the home team.
    j. If a game is tied at the end of time or 7 innings, subsequent innings shall begin with the last out of the previous inning for the team
    at-bat being placed on 2nd base. A courtesy runner MAY NOT be used for this runner until the conclusion of at least one at-bat in
    the inning.
    k. Any player that rolls the ball to a base to put a runner out to show up the runner or batter/runner, will be ejected from the game for
    Player Un-sportsmanship Conduct.
  2. Protest of Tournament Games
    a. Protest on the rules of play will not be considered unless the umpire is notified at the time of the incident and prior to the next pitch
    and shall be ruled upon immediately by the Tournament Committee.
    b. The Tournament Committee will rule on all matters of eligibility.
    c. The Tournament Director shall rule on all matters not specifically covered in the tournament rules.Team Eligibility
    a. League teams must be registered with MLS in order for a team to enter tournament play. Minimum 7 league players must be on
    tournament roster.
    b. Teams may play in any of the certification tournaments in their divisions.
    c. Each team may not exceed 15 players plus a playing manager. Only those listed on the Official Roster will be allowed in the
    dugout.
  3. Player Eligibility
    a. The age requirement for tournament play is 18 years of age or older.
    b. Any player playing or attempting to play under an assumed name will be ejected from the tournament; and the last game in which
    he participated before such deception is discovered, shall be declared forfeited and his team shall be suspended from further play.
    c. All players must check in with the Tournament Director before their first game each day, sign waiver form and present positive
    means of identification (driver's license, selective service card or other positive means of identification). All bats being used
    must be certified at this time. Any player not furnishing positive identification acceptable to the Tournament Director will not
    be permitted to play. NO EXCEPTIONS.
    d. An illegal player signing the game card, prior to or after the start of the game, will cause a forfeit to be declared against the
    team on which he is attempting to play.
    e. If a player's name appears on more than one roster in the tournament, the first team he plays for shall commit him to that team.
    (Penalty: If an individual plays on more than one team in any of the tournaments, the second team will forfeit the last game in
    which said player participated).
    f. The minimum penalty for ejected players is suspension from the game ejected and the following game. Suspension could be for the
    remainder of the tournament as deemed by the Tournament Director.